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		<title>Java/Design Pattern/Singleton Pattern - История изменений</title>
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		<title>Admin: 1 версия</title>
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				<updated>2010-06-01T06:50:47Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
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		<author><name>Admin</name></author>	</entry>

	<entry>
		<id>http://www.jexp.ru/index.php?title=Java/Design_Pattern/Singleton_Pattern&amp;diff=7804&amp;oldid=prev</id>
		<title> в 18:01, 31 мая 2010</title>
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				<updated>2010-05-31T18:01:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== A static class implementation of Singleton pattern ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
The Design Patterns Java Companion&lt;br /&gt;
Copyright (C) 1998, by James W. Cooper&lt;br /&gt;
IBM Thomas J. Watson Research Center&lt;br /&gt;
*/&lt;br /&gt;
final class Spooler {&lt;br /&gt;
  &lt;br /&gt;
  static public void print(String s) {&lt;br /&gt;
    System.out.println(s);&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
public class StaticSpool {&lt;br /&gt;
  public static void main(String argv[]) {&lt;br /&gt;
    Spooler.print(&amp;quot;here it is&amp;quot;);&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- end source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Singleton ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
 * Copyright (c) Ian F. Darwin, http://www.darwinsys.ru/, 1996-2002.&lt;br /&gt;
 * All rights reserved. Software written by Ian F. Darwin and others.&lt;br /&gt;
 * $Id: LICENSE,v 1.8 2004/02/09 03:33:38 ian Exp $&lt;br /&gt;
 *&lt;br /&gt;
 * Redistribution and use in source and binary forms, with or without&lt;br /&gt;
 * modification, are permitted provided that the following conditions&lt;br /&gt;
 * are met:&lt;br /&gt;
 * 1. Redistributions of source code must retain the above copyright&lt;br /&gt;
 *    notice, this list of conditions and the following disclaimer.&lt;br /&gt;
 * 2. Redistributions in binary form must reproduce the above copyright&lt;br /&gt;
 *    notice, this list of conditions and the following disclaimer in the&lt;br /&gt;
 *    documentation and/or other materials provided with the distribution.&lt;br /&gt;
 *&lt;br /&gt;
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS&amp;quot;&amp;quot;&lt;br /&gt;
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED&lt;br /&gt;
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR&lt;br /&gt;
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS&lt;br /&gt;
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR&lt;br /&gt;
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF&lt;br /&gt;
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS&lt;br /&gt;
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN&lt;br /&gt;
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)&lt;br /&gt;
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE&lt;br /&gt;
 * POSSIBILITY OF SUCH DAMAGE.&lt;br /&gt;
 * &lt;br /&gt;
 * Java, the Duke mascot, and all variants of Sun&amp;quot;s Java &amp;quot;steaming coffee&lt;br /&gt;
 * cup&amp;quot; logo are trademarks of Sun Microsystems. Sun&amp;quot;s, and James Gosling&amp;quot;s,&lt;br /&gt;
 * pioneering role in inventing and promulgating (and standardizing) the Java &lt;br /&gt;
 * language and environment is gratefully acknowledged.&lt;br /&gt;
 * &lt;br /&gt;
 * The pioneering role of Dennis Ritchie and Bjarne Stroustrup, of AT&amp;amp;T, for&lt;br /&gt;
 * inventing predecessor languages C and C++ is also gratefully acknowledged.&lt;br /&gt;
 */&lt;br /&gt;
/** An example of a Singleton implementation in Java.&lt;br /&gt;
 * The Singleton design pattern is described in GOF; the idea is to ensure&lt;br /&gt;
 * that only one instance of the class will exist in a given application.&lt;br /&gt;
 * @author Ian F. Darwin, http://www.darwinsys.ru/&lt;br /&gt;
 * @version $Id: Singleton.java,v 1.7 2004/02/09 03:33:58 ian Exp $&lt;br /&gt;
 */&lt;br /&gt;
public class Singleton {&lt;br /&gt;
  private static Singleton singleton = new Singleton();&lt;br /&gt;
  /** A private Constructor prevents any other class from instantiating. */&lt;br /&gt;
  private Singleton() {&lt;br /&gt;
  }&lt;br /&gt;
  /** Static &amp;quot;instance&amp;quot; method */&lt;br /&gt;
  public static Singleton getInstance() {&lt;br /&gt;
    return singleton;&lt;br /&gt;
  }&lt;br /&gt;
  // other methods protected by singleton-ness would be here...&lt;br /&gt;
  /** A simple demo method */&lt;br /&gt;
  public String demoMethod() {&lt;br /&gt;
    return &amp;quot;demo&amp;quot;;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- end source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Singleton Pattern 2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
//[C] 2002 Sun Microsystems, Inc.---&lt;br /&gt;
import java.awt.Container;&lt;br /&gt;
import java.awt.event.ActionEvent;&lt;br /&gt;
import java.awt.event.ActionListener;&lt;br /&gt;
import java.awt.event.WindowAdapter;&lt;br /&gt;
import java.awt.event.WindowEvent;&lt;br /&gt;
import java.util.ArrayList;&lt;br /&gt;
import java.util.Collections;&lt;br /&gt;
import java.util.List;&lt;br /&gt;
import javax.swing.BoxLayout;&lt;br /&gt;
import javax.swing.JButton;&lt;br /&gt;
import javax.swing.JFrame;&lt;br /&gt;
import javax.swing.JPanel;&lt;br /&gt;
import javax.swing.JTextArea;&lt;br /&gt;
public class RunSingletonPattern {&lt;br /&gt;
  public static void main(String[] arguments) {&lt;br /&gt;
    System.out.println(&amp;quot;Example for Singleton pattern&amp;quot;);&lt;br /&gt;
    System.out.println();&lt;br /&gt;
    System.out.println(&amp;quot;This example will demonstrate the use of&amp;quot;);&lt;br /&gt;
    System.out.println(&amp;quot; the Singleton pattern by creating two GUI&amp;quot;);&lt;br /&gt;
    System.out.println(&amp;quot; editors, both of which will reference the&amp;quot;);&lt;br /&gt;
    System.out.println(&amp;quot; same underlying history list.&amp;quot;);&lt;br /&gt;
    System.out.println(&amp;quot;Creating the first editor&amp;quot;);&lt;br /&gt;
    System.out.println();&lt;br /&gt;
    SingletonGui editor1 = new SingletonGui();&lt;br /&gt;
    editor1.createGui();&lt;br /&gt;
    System.out.println(&amp;quot;Creating the second editor&amp;quot;);&lt;br /&gt;
    System.out.println();&lt;br /&gt;
    SingletonGui editor2 = new SingletonGui();&lt;br /&gt;
    editor2.createGui();&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
class SingletonGui implements ActionListener {&lt;br /&gt;
  private JFrame mainFrame;&lt;br /&gt;
  private JTextArea display;&lt;br /&gt;
  private JButton newContact, newAppointment, undo, refresh, exit;&lt;br /&gt;
  private JPanel controlPanel, displayPanel;&lt;br /&gt;
  private static int historyCount;&lt;br /&gt;
  public void createGui() {&lt;br /&gt;
    mainFrame = new JFrame(&amp;quot;Singleton Pattern Example&amp;quot;);&lt;br /&gt;
    Container content = mainFrame.getContentPane();&lt;br /&gt;
    content.setLayout(new BoxLayout(content, BoxLayout.Y_AXIS));&lt;br /&gt;
    displayPanel = new JPanel();&lt;br /&gt;
    display = new JTextArea(20, 60);&lt;br /&gt;
    display.setEditable(false);&lt;br /&gt;
    displayPanel.add(display);&lt;br /&gt;
    content.add(displayPanel);&lt;br /&gt;
    controlPanel = new JPanel();&lt;br /&gt;
    newContact = new JButton(&amp;quot;Create contact&amp;quot;);&lt;br /&gt;
    newAppointment = new JButton(&amp;quot;Create appointment&amp;quot;);&lt;br /&gt;
    undo = new JButton(&amp;quot;Undo&amp;quot;);&lt;br /&gt;
    refresh = new JButton(&amp;quot;Refresh&amp;quot;);&lt;br /&gt;
    exit = new JButton(&amp;quot;Exit&amp;quot;);&lt;br /&gt;
    controlPanel.add(newContact);&lt;br /&gt;
    controlPanel.add(newAppointment);&lt;br /&gt;
    controlPanel.add(undo);&lt;br /&gt;
    controlPanel.add(refresh);&lt;br /&gt;
    controlPanel.add(exit);&lt;br /&gt;
    content.add(controlPanel);&lt;br /&gt;
    newContact.addActionListener(this);&lt;br /&gt;
    newAppointment.addActionListener(this);&lt;br /&gt;
    undo.addActionListener(this);&lt;br /&gt;
    refresh.addActionListener(this);&lt;br /&gt;
    exit.addActionListener(this);&lt;br /&gt;
    mainFrame.addWindowListener(new WindowCloseManager());&lt;br /&gt;
    mainFrame.pack();&lt;br /&gt;
    mainFrame.setVisible(true);&lt;br /&gt;
  }&lt;br /&gt;
  public void refreshDisplay(String actionMessage) {&lt;br /&gt;
    display.setText(actionMessage + &amp;quot;\nCOMMAND HISTORY:\n&amp;quot;&lt;br /&gt;
        + HistoryList.getInstance().toString());&lt;br /&gt;
  }&lt;br /&gt;
  public void actionPerformed(ActionEvent evt) {&lt;br /&gt;
    Object originator = evt.getSource();&lt;br /&gt;
    if (originator == newContact) {&lt;br /&gt;
      addCommand(&amp;quot; New Contact&amp;quot;);&lt;br /&gt;
    } else if (originator == newAppointment) {&lt;br /&gt;
      addCommand(&amp;quot; New Appointment&amp;quot;);&lt;br /&gt;
    } else if (originator == undo) {&lt;br /&gt;
      undoCommand();&lt;br /&gt;
    } else if (originator == refresh) {&lt;br /&gt;
      refreshDisplay(&amp;quot;&amp;quot;);&lt;br /&gt;
    } else if (originator == exit) {&lt;br /&gt;
      exitApplication();&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  private class WindowCloseManager extends WindowAdapter {&lt;br /&gt;
    public void windowClosing(WindowEvent evt) {&lt;br /&gt;
      exitApplication();&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  private void addCommand(String message) {&lt;br /&gt;
    HistoryList.getInstance().addCommand((++historyCount) + message);&lt;br /&gt;
    refreshDisplay(&amp;quot;Add Command: &amp;quot; + message);&lt;br /&gt;
  }&lt;br /&gt;
  private void undoCommand() {&lt;br /&gt;
    Object result = HistoryList.getInstance().undoCommand();&lt;br /&gt;
    historyCount--;&lt;br /&gt;
    refreshDisplay(&amp;quot;Undo Command: &amp;quot; + result);&lt;br /&gt;
  }&lt;br /&gt;
  private void exitApplication() {&lt;br /&gt;
    System.exit(0);&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
class HistoryList {&lt;br /&gt;
  private List history = Collections.synchronizedList(new ArrayList());&lt;br /&gt;
  private static HistoryList instance = new HistoryList();&lt;br /&gt;
  private HistoryList() {&lt;br /&gt;
  }&lt;br /&gt;
  public static HistoryList getInstance() {&lt;br /&gt;
    return instance;&lt;br /&gt;
  }&lt;br /&gt;
  public void addCommand(String command) {&lt;br /&gt;
    history.add(command);&lt;br /&gt;
  }&lt;br /&gt;
  public Object undoCommand() {&lt;br /&gt;
    return history.remove(history.size() - 1);&lt;br /&gt;
  }&lt;br /&gt;
  public String toString() {&lt;br /&gt;
    StringBuffer result = new StringBuffer();&lt;br /&gt;
    for (int i = 0; i &amp;lt; history.size(); i++) {&lt;br /&gt;
      result.append(&amp;quot;  &amp;quot;);&lt;br /&gt;
      result.append(history.get(i));&lt;br /&gt;
      result.append(&amp;quot;\n&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
    return result.toString();&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- end source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Singleton pattern in Java 1 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
The Design Patterns Java Companion&lt;br /&gt;
Copyright (C) 1998, by James W. Cooper&lt;br /&gt;
IBM Thomas J. Watson Research Center&lt;br /&gt;
*/&lt;br /&gt;
public class InstanceSpooler {&lt;br /&gt;
  static public void main(String argv[]) {&lt;br /&gt;
    Spooler pr1, pr2;&lt;br /&gt;
    //open one printer--this should always work&lt;br /&gt;
    System.out.println(&amp;quot;Opening one spooler&amp;quot;);&lt;br /&gt;
    pr1 = Spooler.Instance();&lt;br /&gt;
    if (pr1 != null)&lt;br /&gt;
      System.out.println(&amp;quot;got 1 spooler&amp;quot;);&lt;br /&gt;
    //try to open another printer --should fail&lt;br /&gt;
    System.out.println(&amp;quot;Opening two spoolers&amp;quot;);&lt;br /&gt;
    pr2 = Spooler.Instance();&lt;br /&gt;
    if (pr2 == null)&lt;br /&gt;
      System.out.println(&amp;quot;no instance available&amp;quot;);&lt;br /&gt;
    //fails because constructor is privatized&lt;br /&gt;
    //iSpooler pr3 = new iSpooler();&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
class Spooler {&lt;br /&gt;
  //this is a prototype for a printer-spooler class&lt;br /&gt;
  //such that only one instance can ever exist&lt;br /&gt;
  static boolean instance_flag = false; //true if 1 instance&lt;br /&gt;
  private Spooler() {&lt;br /&gt;
  }&lt;br /&gt;
  static public Spooler Instance() {&lt;br /&gt;
    if (!instance_flag) {&lt;br /&gt;
      instance_flag = true;&lt;br /&gt;
      return new Spooler();&lt;br /&gt;
    } else&lt;br /&gt;
      return null;&lt;br /&gt;
  }&lt;br /&gt;
  public void finalize() {&lt;br /&gt;
    instance_flag = false;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- end source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Singleton pattern in Java 2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
The Design Patterns Java Companion&lt;br /&gt;
Copyright (C) 1998, by James W. Cooper&lt;br /&gt;
IBM Thomas J. Watson Research Center&lt;br /&gt;
*/&lt;br /&gt;
class Spooler {&lt;br /&gt;
  //this is a prototype for a printer-spooler class&lt;br /&gt;
  //such that only one instance can ever exist&lt;br /&gt;
  static boolean instance_flag = false; //true if 1 instance&lt;br /&gt;
  public Spooler() throws SingletonException {&lt;br /&gt;
    if (instance_flag)&lt;br /&gt;
      throw new SingletonException(&amp;quot;Only one printer allowed&amp;quot;);&lt;br /&gt;
    else&lt;br /&gt;
      instance_flag = true; //set flag for 1 instance&lt;br /&gt;
    System.out.println(&amp;quot;printer opened&amp;quot;);&lt;br /&gt;
  }&lt;br /&gt;
  public void finalize() {&lt;br /&gt;
    instance_flag = false;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
class SingletonException extends RuntimeException {&lt;br /&gt;
  //new exception type for singleton classes&lt;br /&gt;
  public SingletonException() {&lt;br /&gt;
    super();&lt;br /&gt;
  }&lt;br /&gt;
  public SingletonException(String s) {&lt;br /&gt;
    super(s);&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
public class SingleSpooler {&lt;br /&gt;
  static public void main(String argv[]) {&lt;br /&gt;
    Spooler pr1, pr2;&lt;br /&gt;
    //open one printer--this should always work&lt;br /&gt;
    System.out.println(&amp;quot;Opening one spooler&amp;quot;);&lt;br /&gt;
    try {&lt;br /&gt;
      pr1 = new Spooler();&lt;br /&gt;
    } catch (SingletonException e) {&lt;br /&gt;
      System.out.println(e.getMessage());&lt;br /&gt;
    }&lt;br /&gt;
    //try to open another printer --should fail&lt;br /&gt;
    System.out.println(&amp;quot;Opening two spoolers&amp;quot;);&lt;br /&gt;
    try {&lt;br /&gt;
      pr2 = new Spooler();&lt;br /&gt;
    } catch (SingletonException e) {&lt;br /&gt;
      System.out.println(e.getMessage());&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- end source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Singleton pattern in Java 3 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
/*&lt;br /&gt;
The Design Patterns Java Companion&lt;br /&gt;
Copyright (C) 1998, by James W. Cooper&lt;br /&gt;
IBM Thomas J. Watson Research Center&lt;br /&gt;
*/&lt;br /&gt;
class Printer {&lt;br /&gt;
  //this is a prototype for a printer-spooler class&lt;br /&gt;
  //such that only one instance can ever exist&lt;br /&gt;
  static boolean instance_flag = false; //true if 1 instance&lt;br /&gt;
  public Printer() throws SingletonException {&lt;br /&gt;
    if (instance_flag)&lt;br /&gt;
      throw new SingletonException(&amp;quot;Only one printer allowed&amp;quot;);&lt;br /&gt;
    else&lt;br /&gt;
      instance_flag = true; //set flag for 1 instance&lt;br /&gt;
    System.out.println(&amp;quot;printer opened&amp;quot;);&lt;br /&gt;
  }&lt;br /&gt;
  public void finalize() {&lt;br /&gt;
    instance_flag = false;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
class SingletonException extends RuntimeException {&lt;br /&gt;
  //new exception type for singleton classes&lt;br /&gt;
  public SingletonException() {&lt;br /&gt;
    super();&lt;br /&gt;
  }&lt;br /&gt;
  public SingletonException(String s) {&lt;br /&gt;
    super(s);&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
public class SinglePrinter {&lt;br /&gt;
  static public void main(String argv[]) {&lt;br /&gt;
    Printer pr1, pr2;&lt;br /&gt;
    //open one printer--this should always work&lt;br /&gt;
    System.out.println(&amp;quot;Opening one printer&amp;quot;);&lt;br /&gt;
    try {&lt;br /&gt;
      pr1 = new Printer();&lt;br /&gt;
    } catch (SingletonException e) {&lt;br /&gt;
      System.out.println(e.getMessage());&lt;br /&gt;
    }&lt;br /&gt;
    //try to open another printer --should fail&lt;br /&gt;
    System.out.println(&amp;quot;Opening two printers&amp;quot;);&lt;br /&gt;
    try {&lt;br /&gt;
      pr2 = new Printer();&lt;br /&gt;
    } catch (SingletonException e) {&lt;br /&gt;
      System.out.println(e.getMessage());&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}           &lt;br /&gt;
       &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- end source code --&amp;gt;&lt;/div&gt;</summary>
			</entry>

	</feed>